Detection of VR-induced Motion Sickness Levels Based on EEG Rhythm Energy and Fuzzy Entropy
CSTR:
Author:
Affiliation:

1.School of Automation, Nanjing University of Information Science & Technology, Nanjing 210044, China;2.Jiangsu Province Engineering Research Center of Intelligent Meteorological Exploration Robot (C-IMER), Nanjing University of Information Science & Technology, Nanjing 210044, China;3.Jiangsu Collaborative Innovation Center of Atmospheric Environment and Equipment Technology (CICAEET), Nanjing University of Information Science & Technology, Nanjing 210044, China;4.Measurement Technology and Instrumentation Key Lab of Hebei Province, Yanshan University, Qinhuangdao 066000, China

Clc Number:

TP391

Fund Project:

  • Article
  • |
  • Figures
  • |
  • Metrics
  • |
  • Reference
  • |
  • Related
  • |
  • Cited by
  • |
  • Materials
  • |
  • Comments
    Abstract:

    Motion sickness has been a key factor affecting the virtual reality user experience and limiting the growth of the virtual reality industry. To address this issue, this paper investigates the effects of virtual reality motion sickness on neural activity in the brain and uses electroencephalogram (EEG) features to detect levels of motion sickness. To obtain features that can measure the level of vertigo, this paper records the EEG signals of subjects before and during the experience of the vertigo test scene, calculates the rhythm energy and fuzzy entropy, uses statistical analysis for feature selection, and finally classifies and verifies the validity of the features. The results show that the energy in the θ and α bands of CP4 and Oz and the energy in the β and γ bands of C4 are significantly reduced when subjects develop motion sickness (p<0.01); in terms of fuzzy entropy, there are significantly higher values of FC4 and Cz fuzzy entropy in the δ band (p<0.000 1) and significantly lower values of O1 fuzzy entropy in the β band (p< 0.000 1). Compared to linear discriminant analysis (LDA), logistic regression (LR) and support vector machine (SVM), K nearest neighbor (KNN) shows better classification results with 89% and 91% classification accuracy on rhythm energy and fuzzy entropy, respectively. This study shows that EEG rhythm energy and fuzzy entropy are expected to be effective indicators for motion sickness level detection, providing an objective basis for studying the causes of virtual reality motion sickness and mitigation options.

    Reference
    Related
    Cited by
Get Citation

ZHOU Zhanfeng, HUA Chengcheng, CHAI Lining, YAN Ying, LIU Jia, FU Rongrong. Detection of VR-induced Motion Sickness Levels Based on EEG Rhythm Energy and Fuzzy Entropy[J].,2024,39(2):490-500.

Copy
Related Videos

Share
Article Metrics
  • Abstract:
  • PDF:
  • HTML:
  • Cited by:
History
  • Received:January 18,2023
  • Revised:June 08,2023
  • Adopted:
  • Online: March 25,2024
  • Published:
Article QR Code